package com.l2jserver.gameserver.scripting.scriptengine.events;

import com.l2jserver.gameserver.network.L2GameClient;
import com.l2jserver.gameserver.scripting.scriptengine.events.impl.L2Event;

/**
 * @author UnAfraid
 */
public class PlayerEvent implements L2Event
{
	private int _objectId;
	private String _name;
	private L2GameClient _client;
	
	public PlayerEvent()
	{
		
	}
	
	public void setObjectId(int objectId)
	{
		_objectId = objectId;
	}
	
	public int getObjectId()
	{
		return _objectId;
	}
	
	public void setName(String name)
	{
		_name = name;
	}
	
	public String getName()
	{
		return _name;
	}
	
	public void setClient(L2GameClient client)
	{
		_client = client;
	}
	
	public L2GameClient getClient()
	{
		return _client;
	}
}
